<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Animated Panorama</title>
	<atom:link href="http://barcinskijeanjean.wordpress.com/2007/12/17/animated-panorama/feed/" rel="self" type="application/rss+xml" />
	<link>http://barcinskijeanjean.wordpress.com/2007/12/17/animated-panorama/</link>
	<description>Flash 'n stuff</description>
	<lastBuildDate>Mon, 26 Dec 2011 04:47:04 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>By: Luvenia Plotkin</title>
		<link>http://barcinskijeanjean.wordpress.com/2007/12/17/animated-panorama/#comment-2385</link>
		<dc:creator><![CDATA[Luvenia Plotkin]]></dc:creator>
		<pubDate>Fri, 10 Dec 2010 16:10:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/2007/12/17/animated-panorama/#comment-2385</guid>
		<description><![CDATA[Advantageously, the post is in reality the freshest subject on this related issue. I fit in with your conclusions and will eagerly appear forward to your upcoming updates. Just saying thanks is not going to just be adequate, for the exceptional clarity inside your writing. I will straight grab your rss feed to remain informed of any updates.]]></description>
		<content:encoded><![CDATA[<p>Advantageously, the post is in reality the freshest subject on this related issue. I fit in with your conclusions and will eagerly appear forward to your upcoming updates. Just saying thanks is not going to just be adequate, for the exceptional clarity inside your writing. I will straight grab your rss feed to remain informed of any updates.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wooden Photo Frames</title>
		<link>http://barcinskijeanjean.wordpress.com/2007/12/17/animated-panorama/#comment-1984</link>
		<dc:creator><![CDATA[Wooden Photo Frames]]></dc:creator>
		<pubDate>Fri, 01 Oct 2010 12:24:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/2007/12/17/animated-panorama/#comment-1984</guid>
		<description><![CDATA[Interesting article. Thanks]]></description>
		<content:encoded><![CDATA[<p>Interesting article. Thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mark Barcinski</title>
		<link>http://barcinskijeanjean.wordpress.com/2007/12/17/animated-panorama/#comment-1568</link>
		<dc:creator><![CDATA[Mark Barcinski]]></dc:creator>
		<pubDate>Fri, 12 Dec 2008 19:57:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/2007/12/17/animated-panorama/#comment-1568</guid>
		<description><![CDATA[Hi James,

Yes for the optimalisations we have used a half of the sphere primitive ( it&#039;s pretty easy to modify the exisiting pv3d sphere). This way we only need half of the geometry and the texture is also only half of what you need for full 360 sphere.

Then the fastest way to animate texture is to make a flv and embed in the swf (on the timeline). The flv needs keyframes on every frame, this way you end up with very responsive video that can be played both directions. That&#039;s way faster and million times more memory efficient than a squence of bitmaps.

Don&#039;t use precise material as the geometry of a sphere does pretty good job of hiding the lack of perspective correction in flash player.

Here is the my &lt;a href=&quot;http://www.barcinski-jeanjean.com/entries/pano/HalfSphere.as&quot; rel=&quot;nofollow&quot;&gt;HalfSphere&lt;/a&gt; class, but it&#039;s fairly old and worked with pv3d 1.5 which is long time ago.

Good Luck!
Mark]]></description>
		<content:encoded><![CDATA[<p>Hi James,</p>
<p>Yes for the optimalisations we have used a half of the sphere primitive ( it&#8217;s pretty easy to modify the exisiting pv3d sphere). This way we only need half of the geometry and the texture is also only half of what you need for full 360 sphere.</p>
<p>Then the fastest way to animate texture is to make a flv and embed in the swf (on the timeline). The flv needs keyframes on every frame, this way you end up with very responsive video that can be played both directions. That&#8217;s way faster and million times more memory efficient than a squence of bitmaps.</p>
<p>Don&#8217;t use precise material as the geometry of a sphere does pretty good job of hiding the lack of perspective correction in flash player.</p>
<p>Here is the my <a href="http://www.barcinski-jeanjean.com/entries/pano/HalfSphere.as" rel="nofollow">HalfSphere</a> class, but it&#8217;s fairly old and worked with pv3d 1.5 which is long time ago.</p>
<p>Good Luck!<br />
Mark</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: james</title>
		<link>http://barcinskijeanjean.wordpress.com/2007/12/17/animated-panorama/#comment-1565</link>
		<dc:creator><![CDATA[james]]></dc:creator>
		<pubDate>Thu, 11 Dec 2008 19:11:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/2007/12/17/animated-panorama/#comment-1565</guid>
		<description><![CDATA[I&#039;ve been trying to do a similar thing and having trouble with performance.
Could you shed some light on how you did this ? what some of your settings were towards optimization? - I can see smoothing off while moving - and looks like you used a curve plane or portion of a cylinder - I&#039;ve tried all the same but my performance/movement is way slower! 
seemed like a basic thing to try and build - having some experience with P3D.. but I&#039;m stumped! maybe you could share a source file!? 
(we&#039;d certainly credit you)
thanks / great work]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve been trying to do a similar thing and having trouble with performance.<br />
Could you shed some light on how you did this ? what some of your settings were towards optimization? &#8211; I can see smoothing off while moving &#8211; and looks like you used a curve plane or portion of a cylinder &#8211; I&#8217;ve tried all the same but my performance/movement is way slower!<br />
seemed like a basic thing to try and build &#8211; having some experience with P3D.. but I&#8217;m stumped! maybe you could share a source file!?<br />
(we&#8217;d certainly credit you)<br />
thanks / great work</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rombout</title>
		<link>http://barcinskijeanjean.wordpress.com/2007/12/17/animated-panorama/#comment-168</link>
		<dc:creator><![CDATA[Rombout]]></dc:creator>
		<pubDate>Wed, 01 Oct 2008 21:35:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/2007/12/17/animated-panorama/#comment-168</guid>
		<description><![CDATA[Lijkt op een site welke ik weleens heb gezien voor ikea paar jaar terug. Bij hun hadden ze zegmaar bullet time ala matrix gebruikt voor kuikens en door rond te draaien switchte je van kuiken naar kuiken. Jullie hebben de functie wel ff uitgebreid]]></description>
		<content:encoded><![CDATA[<p>Lijkt op een site welke ik weleens heb gezien voor ikea paar jaar terug. Bij hun hadden ze zegmaar bullet time ala matrix gebruikt voor kuikens en door rond te draaien switchte je van kuiken naar kuiken. Jullie hebben de functie wel ff uitgebreid</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sou sa</title>
		<link>http://barcinskijeanjean.wordpress.com/2007/12/17/animated-panorama/#comment-166</link>
		<dc:creator><![CDATA[sou sa]]></dc:creator>
		<pubDate>Mon, 29 Sep 2008 23:45:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/2007/12/17/animated-panorama/#comment-166</guid>
		<description><![CDATA[lateef]]></description>
		<content:encoded><![CDATA[<p>lateef</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan Mentzos</title>
		<link>http://barcinskijeanjean.wordpress.com/2007/12/17/animated-panorama/#comment-151</link>
		<dc:creator><![CDATA[Ryan Mentzos]]></dc:creator>
		<pubDate>Mon, 22 Sep 2008 14:06:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/2007/12/17/animated-panorama/#comment-151</guid>
		<description><![CDATA[Too bad your Animated Panorama project got canceled.  Glad to see what you did (1/2?) finish.  Any chance of giving us a peak at the footage from your spherical video panorama session?  That sounds way more interesting!]]></description>
		<content:encoded><![CDATA[<p>Too bad your Animated Panorama project got canceled.  Glad to see what you did (1/2?) finish.  Any chance of giving us a peak at the footage from your spherical video panorama session?  That sounds way more interesting!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: New Barcinski &#38; Jeanjean Website &#171; Barcinski &#38; Jeanjean</title>
		<link>http://barcinskijeanjean.wordpress.com/2007/12/17/animated-panorama/#comment-113</link>
		<dc:creator><![CDATA[New Barcinski &#38; Jeanjean Website &#171; Barcinski &#38; Jeanjean]]></dc:creator>
		<pubDate>Sat, 06 Sep 2008 20:13:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/2007/12/17/animated-panorama/#comment-113</guid>
		<description><![CDATA[[...] last year while we were brainstorming on another project (the one for which we prototyped a spherical video panorama). We would stand in one of Amsterdam’s many beautiful scenes with everybody around us walking by [...]]]></description>
		<content:encoded><![CDATA[<p>[...] last year while we were brainstorming on another project (the one for which we prototyped a spherical video panorama). We would stand in one of Amsterdam’s many beautiful scenes with everybody around us walking by [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

