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	<title>Comments on: Flash Sequencer with Popforge</title>
	<atom:link href="http://barcinskijeanjean.wordpress.com/2008/01/13/flash-sequencer-with-popforge/feed/" rel="self" type="application/rss+xml" />
	<link>http://barcinskijeanjean.wordpress.com/2008/01/13/flash-sequencer-with-popforge/</link>
	<description>Flash 'n stuff</description>
	<lastBuildDate>Mon, 26 Dec 2011 04:47:04 +0000</lastBuildDate>
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		<title>By: J</title>
		<link>http://barcinskijeanjean.wordpress.com/2008/01/13/flash-sequencer-with-popforge/#comment-2401</link>
		<dc:creator><![CDATA[J]]></dc:creator>
		<pubDate>Sun, 30 Jan 2011 21:22:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/2008/01/13/flash-sequencer-with-popforge/#comment-2401</guid>
		<description><![CDATA[Hi this is an awesome audio program.

I was also looking at making an app like this for school but wasn&#039;t sure where to get started.  Is there a place I can access the source code to steer me in the right direction.  Thank guys.J]]></description>
		<content:encoded><![CDATA[<p>Hi this is an awesome audio program.</p>
<p>I was also looking at making an app like this for school but wasn&#8217;t sure where to get started.  Is there a place I can access the source code to steer me in the right direction.  Thank guys.J</p>
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	<item>
		<title>By: Mike</title>
		<link>http://barcinskijeanjean.wordpress.com/2008/01/13/flash-sequencer-with-popforge/#comment-1987</link>
		<dc:creator><![CDATA[Mike]]></dc:creator>
		<pubDate>Tue, 05 Oct 2010 12:45:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/2008/01/13/flash-sequencer-with-popforge/#comment-1987</guid>
		<description><![CDATA[Hi! Great read. What did you use for the &quot;tune&quot; option on your sequencer? Is this using one of popforge&#039;s filters (pitchshifter)?]]></description>
		<content:encoded><![CDATA[<p>Hi! Great read. What did you use for the &#8220;tune&#8221; option on your sequencer? Is this using one of popforge&#8217;s filters (pitchshifter)?</p>
]]></content:encoded>
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	<item>
		<title>By: Badu Games</title>
		<link>http://barcinskijeanjean.wordpress.com/2008/01/13/flash-sequencer-with-popforge/#comment-1948</link>
		<dc:creator><![CDATA[Badu Games]]></dc:creator>
		<pubDate>Tue, 15 Jun 2010 17:49:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/2008/01/13/flash-sequencer-with-popforge/#comment-1948</guid>
		<description><![CDATA[was very pleased to find this site.I wanted to thank you for this great read!! I definitely enjoying every little bit of it and I have you bookmarked to check out new stuff you post.]]></description>
		<content:encoded><![CDATA[<p>was very pleased to find this site.I wanted to thank you for this great read!! I definitely enjoying every little bit of it and I have you bookmarked to check out new stuff you post.</p>
]]></content:encoded>
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	<item>
		<title>By: Adrien Jeanjean</title>
		<link>http://barcinskijeanjean.wordpress.com/2008/01/13/flash-sequencer-with-popforge/#comment-1916</link>
		<dc:creator><![CDATA[Adrien Jeanjean]]></dc:creator>
		<pubDate>Wed, 24 Mar 2010 11:20:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/2008/01/13/flash-sequencer-with-popforge/#comment-1916</guid>
		<description><![CDATA[Hi Martin, A good resource to see how to build a multitrack sequencer is the FL909 app from Andre Michelle. It&#039;s available for download at googlecode: http://popforge.googlecode.com/svn/trunk/flash/FL909/src/de/popforge/widget/fl909/. 

But if you really want to go down that path it may be time to start using Flex or FDT to code your projects. I can&#039;t imagine building such a project using the Flash IDE.

This sequencer is a modification of the FL909 as described in the article above. It loads separate wav files rather then one big rom file. For the separate wav files I used URLLoader to load the files and then passed the data  (ByteArray) to the WavFormat class to decode the file and the WavFile class to get the amplitudes. Once you have the amplitudes you can use them in the Popforge engine.

But do note that the popforge library is quite outdated. It relies on the very unreliable SOUND_COMPLETE event. Dynamic audio in Flash 10 is way more reliable, less performance heavy and allows you to load MP3&#039;s instead of WAVs as samples.

Keep an eye out on Andre Michelle&#039;s blog as he announced the release of AudioTool 1.0 this thursday, which might help you a lot with what you&#039;re trying to do.]]></description>
		<content:encoded><![CDATA[<p>Hi Martin, A good resource to see how to build a multitrack sequencer is the FL909 app from Andre Michelle. It&#8217;s available for download at googlecode: <a href="http://popforge.googlecode.com/svn/trunk/flash/FL909/src/de/popforge/widget/fl909/" rel="nofollow">http://popforge.googlecode.com/svn/trunk/flash/FL909/src/de/popforge/widget/fl909/</a>. </p>
<p>But if you really want to go down that path it may be time to start using Flex or FDT to code your projects. I can&#8217;t imagine building such a project using the Flash IDE.</p>
<p>This sequencer is a modification of the FL909 as described in the article above. It loads separate wav files rather then one big rom file. For the separate wav files I used URLLoader to load the files and then passed the data  (ByteArray) to the WavFormat class to decode the file and the WavFile class to get the amplitudes. Once you have the amplitudes you can use them in the Popforge engine.</p>
<p>But do note that the popforge library is quite outdated. It relies on the very unreliable SOUND_COMPLETE event. Dynamic audio in Flash 10 is way more reliable, less performance heavy and allows you to load MP3&#8242;s instead of WAVs as samples.</p>
<p>Keep an eye out on Andre Michelle&#8217;s blog as he announced the release of AudioTool 1.0 this thursday, which might help you a lot with what you&#8217;re trying to do.</p>
]]></content:encoded>
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	<item>
		<title>By: Martin</title>
		<link>http://barcinskijeanjean.wordpress.com/2008/01/13/flash-sequencer-with-popforge/#comment-1914</link>
		<dc:creator><![CDATA[Martin]]></dc:creator>
		<pubDate>Tue, 23 Mar 2010 19:03:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/2008/01/13/flash-sequencer-with-popforge/#comment-1914</guid>
		<description><![CDATA[You have a wide variety of apps on this site. I have had a look at the popforge Classes and can get as far as loading a wav and applying some effects to it using the modified SoundFactory Class from www.signar.se.
But Im not a developer and do not use Flex. So Im a bit stuck. If you have time, could you give me some pointers as to how to use multiple wav sources to use in a sequencer? Is that what you have done here or did you make a .rom?]]></description>
		<content:encoded><![CDATA[<p>You have a wide variety of apps on this site. I have had a look at the popforge Classes and can get as far as loading a wav and applying some effects to it using the modified SoundFactory Class from <a href="http://www.signar.se" rel="nofollow">http://www.signar.se</a>.<br />
But Im not a developer and do not use Flex. So Im a bit stuck. If you have time, could you give me some pointers as to how to use multiple wav sources to use in a sequencer? Is that what you have done here or did you make a .rom?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Flash Sequencer with Popforge &#171; Mix Table</title>
		<link>http://barcinskijeanjean.wordpress.com/2008/01/13/flash-sequencer-with-popforge/#comment-1640</link>
		<dc:creator><![CDATA[Flash Sequencer with Popforge &#171; Mix Table]]></dc:creator>
		<pubDate>Fri, 13 Mar 2009 17:00:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.barcinski-jeanjean.com/2008/01/13/flash-sequencer-with-popforge/#comment-1640</guid>
		<description><![CDATA[[...] Flash Sequencer with&#160;Popforge By svbhikha  http://blog.barcinski-jeanjean.com/2008/01/13/flash-sequencer-with-popforge/ [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Flash Sequencer with&nbsp;Popforge By svbhikha  <a href="http://blog.barcinski-jeanjean.com/2008/01/13/flash-sequencer-with-popforge/" rel="nofollow">http://blog.barcinski-jeanjean.com/2008/01/13/flash-sequencer-with-popforge/</a> [...]</p>
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